FlightPredictor for Android has reached a milestone – as of the end of December payment, I’ve now officially made money on it! It cost $25 to register an Android account and I’ve finally made more than that on sales. Sales seem to be picking up lately: obviously the raw numbers are still pretty uninspiring, but progress is progress. Perhaps it’s because of the four 5 star reviews it’s gotten on the Android Market. I also sold one (yes, one!) copy on the Amazon Appstore, and am up to 11 cents in ad money from FlightPredictor Lite.
For Windows Phone, I’ve been hitting the app pretty hard, and have implemented a lot of features – enough, in fact, that I can make a list of everything I want to do before release. It’s on a sheet of paper, but in case it gets wet or something, here it is:
– make it tombstone-safe (i.e. save state when backgrounded)
– show airport delays
– show airport maps
– will have to download these after app install – figure out how versioning will work!
– about screen (attribution)
– settings screen (necessary?)
– flight info – add when it was last updated, make sure nothing else is missing
– make live tile have an image with status/prediction for its background instead of text
– TODOs in code (down to 20 or so)
– show airline contact info
– make reloading flights on main page consistent
– send all flights (email/SMS)
– make real icons for app
– decide what to do about trial version and do it
– mutex in background agent for communicating? (see EvenTiles discussion)
So…still a long list, but these are all pretty well-defined tasks. Onward!